Die and Decay
Die and Decay
Roll the bones. Build the city. Defy the dark.
Die and Decay is a medieval horror dice-placement game where every die must serve two masters: your Hero and the city.
Keep, reroll, convert, and assign an expanding dice pool across six houses to forge attacks, raise defenses, gather resources, and unlock increasingly powerful abilities.
But victory in combat is not enough. Each monster brings a unique form of attrition that threatens the city itself. Balance immediate survival against long-term growth, build a powerful dice engine, and endure a procession of escalating horrors before everything you protect falls into decay.
- Tactical dice placement with meaningful keep, reroll, and conversion choices
- A shared economy where every roll shapes both combat and city survival
- Organic progression through extra dice, rerolls, conversions, and Hero upgrades
- Distinct enemies with city-damaging attrition effects
- Dark medieval horror atmosphere and compact, replayable runs
CREDITS
A game by Dag Koding / Koding Nights
Dice: https://dani-maccari.itch.io/cute-dice
Enemy sprites: https://willibab.itch.io/free-mythic-monsters
Music: https://pixabay.com/users/absolutesound-54929726/
Sound effects: https://jdsherbert.itch.io/wooden-ui-sfx-pack
Sound effects: https://halfwitsfailedcrits.itch.io/sfx-pack-rolling-dice
Eater Font: https://fonts.google.com/specimen/Eater
Noto Sans Font: https://fonts.google.com/noto/specimen/Noto+Sans
| Updated | 2 hours ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | KodingNights |
| Genre | Strategy, Survival |
| Tags | 2D, Dice, die, Game Maker's Toolkit Jam, Horror, Monsters |
| Content | No generative AI was used |




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